Taking a Serious Injury
Injuries are a part of being a superhero.
It's a matter of life and limb every time your superhero is called to action.
Injuries are a course of life. Some injuries small as a scratch while
leaping over a fence in pursuit of the bad guy, to taking a deadly hit
from a superweapon are a scope of things to expect.
It's unlikely to see injuries every time
a battle is fought, however, its unusual, and rather unrealistic (Even
in such a realm as Super Powered Beings) to go unscathed for your entire
Playing off an injury can be a course of how
a storyline evolves. If Spiderman can't completely recover from Carnage's
latest assault, Peter will have to find a way to explain his temporary
disabilities to others.
Serious, life-threatening injuries have their
place in all on-going RPs. They help to develop stories and characters.
They can be a hindrance, in that your superhero may be out of action for
however long it takes for them to be back on thier feet. Determining
that time, is up to the players and how you feel about keeping your character
out of action, but within real time limits. It also depends on the
seriousness of the injury.
But as always, be logical enough that your partners
arent left wondering if your superhero is being held to the same values
as their own.
Taken from MSHAG Game Book
This page is intended for the use in judging statistics for character
creation or verification, it is not intended for distribution or copy.
All rights reserved TSR® for more information visit their website at
. Marvel Super Heroes, Super-Villains, Marvel Universe, and the Marvel
Comics logo are the creative and copyrighted property of Marvel Characters